In a space opera, there are least 12 possible things the protagonists may encounter as they explore the aquatic environments of another planet. This is the twelfth table of the Build Your Own Space Opera Table.
Aquatic Encounters
Roll 1d12
1. A band of bandits on hydroscooters.2. A clump of seizeweed.
3. A crazed gill monster that hunts intelligent prey.
4. A fugitive rebel scientist trapped by a giant clam.
5. A huge octosnail.
6. A herd of sea-lammas.
7. A school of vampiric cuddle-fish.
8. A scissorfish.
9. A slayfish.
10. A sunken rocketship.
11. A titanosquid.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.
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