20 April 2024

Table: City Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible persons (sample names included) the protagonists may encounter as they explore the cities of another planet. This is the twentieth table of the Build Your Own Space Opera Table.

City Encounters

Roll 1d12

1. An assassin (named Killo).
2. A common criminal (named Thefto).
3. A doctor (named Medo).
4. A guard (named Protec).
5. A laborer (named Kog).
6. A robot (named M.E.C.H.A.N.O.).
7. A scientist (named Invento).
8. An undercover rebel leader (named Sparto).
9. An undercover rebel scientist (named Eino).
10. An undercover secret police officer (named Susso).
11. A visiting dignitary (named Xeno).
12. A royal outing consisting of two armed guards, a high-ranking victim of unrequited love, and a haughty royal personage.

19 April 2024

Table: Radium Mine Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the radium mines of another planet. This is the nineteenth table of the Build Your Own Space Opera Table.

Radium Mine Encounters

Roll 1d12

1. A crew of radium miners.
2. A radium miner on lunch break.
3. A radium miner slacking off.
4. A radium miner foreman looking for slackers.
5. A fugitive rebel scientist in disguise.
6. A radiumegaladon on the prowl.
7. A radiumillipede minding its own business.
8. An out-of-control mining robot.
9. A group of devil-moles.
10. An electro-hydra.
11. A squad of guards searching for someone.
12. An inspection squad consisting of six guards, a high-ranking victim of unrequited love, and a haughty royal personage.

18 April 2024

Table: Aerial Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the skies of another planet. This is the eighteenth table of the Build Your Own Space Opera Table.

Aerial Encounters

Roll 1d12

1. A band of bandits using jetpacks.
2. A cloud city with or without cloud.
3. An enormormous sky-leviathan.
4. A flock of inferno-pigeons.
5. A fugitive rebel scientist in freefall.
6. A gliding gigantohawk.
7. A high-floating cluster of hydrogen sky-jellies.
8. An out-of-control rocketship.
9. A rocketship on patrol.
10. A squadron of rocketships.
11. A ravenous aeroshark.
12. A royal sky barge transporting six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

17 April 2024

Table: Mountain Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the mountain ranges of another planet. This is the seventeenth table of the Build Your Own Space Opera Table.

Mountain Encounters

Roll 1d12

1. A crew of worker insect-people at work.
2. A drill-toothed tygor.
3. A fugitive rebel scientist stuck on a cliff ledge.
4. A nesting gigantohawk.
5. A herd of mini-rams.
6. A not-so-helpful throttle-vine.
7. A pack of horned woofins.
8. A sussquatch hermit.
9. A troop of warrior insect-people at war.
10. A voracious tyranodragon.
11. An ursowl mildly confused by its surroundings.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

16 April 2024

Table: Desert Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the deserts of another planet. This is the sixteenth table of the Build Your Own Space Opera Table.

Desert Encounters

Roll 1d12

1. A band of bandits on rocket-gliders.
2. A crashed flying saucer.
3. An erratic defense robot.
4. A fugitive rebel scientist buried to the neck in sand.
5. A giant fire-lobster.
6. A giant sand-squid.
7. A herd of solar camels.
8. A low-floating hydrogen sky-jelly.
9. A pack of octojackels.
10. A rampaging consumosaurus.
11. A ray-eating dimetrodon.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

15 April 2024

Table: Grassland Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the grasslands of another planet. This is the fifteenth table of the Build Your Own Space Opera Table.

Grassland Encounters

Roll 1d12

1. An aggrosaur.
2. A band of bandits on hover trikes.
3. A berserk agrirobot.
4. A crashed rocketship.
5. A fugitive rebel scientist caught in a pit.
6. A giant terrotrilobite.
7. A group of inviso-cheetahs.
8. A herd of armored thunderbison.
9. A herd of horned zebrons.
10. A swarm of giant radar-locusts.
11. A two-headed psyclops.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

14 April 2024

Table: Jungle Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the jungles of another planet. This is the fourteenth table of the Build Your Own Space Opera Table.

Jungle Encounters

Roll 1d12

1. An acid-spewing flower.
2. An armored trinoceros.
3. A band of bandits disguised as plants.
4. A flock of carnivorous razor-beaks.
5. A flying shock-eel.
6. A fugitive rebel scientist sinking in quicksand.
7. A grove of heat-seeking explosive fruit trees.
8. A horned jaguar.
9. An octorilla.
10. A saw-toothed tigor.
11. A venomous pantheron.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

13 April 2024

Table: Subterranean Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the subterranean environments of another planet. This is the thirteenth table of the Build Your Own Space Opera Table.

Subterranean Encounters

Roll 1d12

1. An atomic tunnelship exploring.
2. A blind echohydra.
3. A colony of stalactitans.
4. A colony of stalagmitans.
5. A friendly giant jumping spider.
6. A fugitive rebel scientist trapped under some rocks.
7. A gang of criminals hiding.
8. A loud drillworm.
9. A raging rockbeast.
10. An unreasoning magmasaur.
11. The pyromaniacal Sacred Dragon God.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

12 April 2024

Table: Aquatic Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the aquatic environments of another planet. This is the twelfth table of the Build Your Own Space Opera Table.

Aquatic Encounters

Roll 1d12

1. A band of bandits on hydroscooters.
2. A clump of seizeweed.
3. A crazed gill monster that hunts intelligent prey.
4. A fugitive rebel scientist trapped by a giant clam.
5. A huge octosnail.
6. A herd of sea-lammas.
7. A school of vampiric cuddle-fish.
8. A scissorfish.
9. A slayfish.
10. A sunken rocketship.
11. A titanosquid.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

11 April 2024

Table: Frozen Wasteland Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the frozen wastelands of another planet. This is the eleventh table of the Build Your Own Space Opera Table.

Frozen Wasteland Encounters

Roll 1d12

A band of bandits on rocket-skis.
A blizzard-lizard.
A ferocious woolly cryosaur.
A flying snow-yeti monster.
A flock of frostriches.
A fugitive rebel scientist frozen in ice.
A horrifying ice crab.
A hungry snow-grizzlon.
A lumbering carnivorous snow-orchid a.k.a. the carnosnorchid.
A squadron of snow-rockets on patrol.
A swarm of killer snees a.k.a. killer snow-bees.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

10 April 2024

Table: Forest Encounters (Build Your Own Space Opera Table)

In a space opera, there are least 12 possible things the protagonists may encounter as they explore the forests of another planet. This is the tenth table of the Build Your Own Space Opera Table.

Forest Encounters

Roll 1d12

1. An amourosaur in heat.
2. A band of bandits who swing from vines.
3. A carnivorous beanstalk.
4. An enraged grizzlon.
5. A fire-breathing badgeron.
6. A fugitive rebel scientist caught in a snare.
7. A herd of feer.
8. A levitating oculus of extinction.
9. The mindlessly ravenous Sacred Serpent God.
10. An octodile.
11. A pack of woofins.
12. A royal hunting party consisting of six warriors, a high-ranking victim of unrequited love, and a haughty royal personage.

09 April 2024

Table: Cultures from Beyond 2 (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different cultures beyond the first 12 the protagonists may meet. This is the ninth table of the Build Your Own Space Opera Table.

Cultures from Beyond 2

Roll 1d12

1. The Bat People
2. The Cloud Dwellers
3. The Floral People
4. The Frost Fluorescent People a.k.a. Frostfluorestians
5. The Iguana People
6. The Magma People
7. The Metal People
8. The Mantidians
9. The Phosphorescent Forest People a.k.a. Phosforestians
10. The Radium-Eaters
11. The Secretins
12. The Sussquatches

08 April 2024

Table: Earthling Occupations (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different kinds of Earthlings venturing—or stumbling—into the unknown. This is the eighth table of the Build Your Own Space Opera Table.

Earthling Occupations

Roll 1d12

1. The Athlete ("Polo, anyone?")
2. The Doctor ("I'm a doctor, not a rocket scientist!")
3. The Explorer ("Dr. Zarkov, I presume?")
4. The Farmer ("How's the weather on this planet?")
5. The Mechanic ("I can jerry-rig something, but I can't guarantee how long it will last.")
6. The Pilot ("This seems simple enough. Sure, I can fly it.")
7. The Reporter ("What a scoop!")
8. The Scholar ("I've never encountered this language before, but give me an hour and I'll translate it.")
9. The Scientist ("I'm a rocket scientist, not a doctor!")
10. The Student ("Golly!")
11. The Soldier ("We can bivouac here.")
12. The Teacher ("Oh, dear.")

07 April 2024

Table: Non-Ray Guns (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different kinds of non-ray guns the protagonists may find as they explore the unknown. This is the seventh table of the Build Your Own Space Opera Table.

Non-Ray Guns

Roll 1d12

1. electro-double-crossbow
2. fire streamer
3. hydro-liquidator
4. ice-e-emanator
5. magnetic nail gun
6. molten glue gun
7. obnoxo-gas passer
8. pneumatic leech thrower
9. slush projector
10. sparkiller
11. vintage (not retro) rocket gun
12. web caster

06 April 2024

Flash Gordon's 88th Anniversary: The Serial

Flash Gordon and Dale Arden aboard a rocketship in a scene from the Flash Gordon serial of 1936.

I didn't think I would be interrupting a month-long Build Your Own Space Opera mega-table when I decided to start observing Flash Gordon Day, but I am, in fact, doing it (and retroactively at that, as I am writing this on the 11th).

On this day in 1936, Flash Gordon made its cinematic debut in the form of a serial with thirteen exciting chapters starring Larry "Buster" Keaton as Flash Gordon, Jean Rogers as Dale Arden, Frank Shannon as Dr. Zarkov, Priscilla Lawson as Princess Aura, and Charles Middleton as Ming the Merciless. Based on the comic strip by Alex Raymond and Don Moore, it brought swashbuckling science fiction adventure to life in a new way and altered the course of film history. Today, we celebrate 88 years of Flash Gordon... the serial.

Long live Flash!

Flash Gordon and Dale Arden staring into one another's eyes in a scene from the Flash Gordon serial of 1936.

Table: Ray Guns (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different kinds of ray guns the protagonists may find as they explore the unknown. This is the sixth table of the Build Your Own Space Opera Table.

Ray Guns

Roll 1d12

1. demotivator-ray gun
2. desisto-ray gun
3. disinterest-ray gun
4. disrupto-ray gun
5. distracto-ray gun
6. humido-ray gun
7. interrupto-ray gun
8. nullerator-ray
9. raz-ray gun
10. suspendo-ray gun
11. thermo-ray gun
12. vex-ray gun

05 April 2024

Table: Rocketship Takeoff and Landing Methods (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different possible ways for spaceships to take off, land, or otherwise enable passengers and crew to embark and disembark. This is the fifth table of the Build Your Own Space Opera Table.

Rocketship Takeoff and Landing Methods

Roll 1d12

1. vertical takeoff and landing
2. horizontal takeoff and landing
3. vertical takeoff and horizontal landing
4. horizontal takeoff and vertical landing
5. orbital with shuttlecraft
6. orbital with jetpacks
7. orbital with teleportation
8. materialization and dematerialization
9. aquatic landing only
10. parachute/glider/jetpack/flying belt landing only
11. launch ramp takeoff only
12. projectile takeoff only

04 April 2024

Table: Reasons the Rocketship Crashes (Build Your Own Space Opera Table)

In a space opera, there are at least 12 possible reasons for the rocketship to crash—and all of them will probably happen eventually. This is the fourth table of the Build Your Own Space Opera Table.

Reasons the Rocketship Crashes

Roll 1d12

1. The pilot is being mind-controlled.
2. The pilot is distracted by an argument onboard.
3. The pilot is distracted by a transmission.
4. The pilot is distracted by flirtation.
5. The pilot is wounded and/or dazed.
6. The pilot's hands slip from the controls due to stress-induced perspiration.
7. The rocketship has an unexpected instrument failure.
8. The rocketship has a stowaway.
9. The rocketship sustains a hit.
10. The rocketship was damaged by a hidden obstacle.
11. The rocketship was sabotaged.
12. The rocketship was undergoing repair.

03 April 2024

Table: Enemy Robots (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different kinds of enemy robots the protagonists may confront. This is the third table of the Build Your Own Space Opera Table.

Enemy Robots

Roll 1d12

1. The Atomitomata
2. The Destructotomatons
3. The Hexidecimators
4. The Horrorobots
5. The Killometors
6. The Malmachines
7. The Mechanical Menaces
8. The Obliteratons
9. The RIPublic Robots
10. The Robo-bomb-bots
11. The Self-Destructons
12. The Technocutioners

02 April 2024

Table: Cultures from Beyond (Build Your Own Space Opera Table)

In a space opera, there are at least 12 different cultures the protagonists may meet. This is the second table of the Build Your Own Space Opera Table.

Cultures from Beyond

Roll 1d12

1. The Amphibinids
2. The Archaeopteryxians
3. The Barracuda People
4. The Brrrrians
5. The Chlorophilk
6. The Crab People
7. The Cyantists
8. The Magenta People
9. The Ocularians
10. The Onomatopoeiaple
11. The Piranha People
12. The Pteradactylites

01 April 2024

Table: Excuses for Swordplay (Build Your Own Space Opera Table)

In a space opera, there are at least 12 possible reasons why swords and other hand-to-hand weapons have not been made obsolete by the ubiquitous ray gun. This is the first table of the Build Your Own Space Opera Table.

Excuses for Swordplay

Roll 1d12

1. Honor (and most disagreements) are traditionally settled with duels.
2. Ray guns must be recharged or reloaded after every shot.
3. Technology is too fragile and expensive to risk exposure to ray weaponry.
4. Military advancement is only possible through hand-to-hand combat.
5. All spaceships have ray-nullifying onboard humidifiers.
6. Most spaceships and spaceports have a courtesy ray gun deactivation switch.
7. Most cities and spaceports have "NO RAY GUNS ALLOWED" signs prominently displayed.
8. Firing a ray gun in proximity to most technologically advanced equipment causes an explosive chain reaction.
9. Ammunition is a very scarce resource.
10. Ray guns misfire fairly often.
11. Rays interfere with spaceship functions (such as piloting, life support, not exploding, etc.).
12. Ray guns are unstable and tend to explode inconveniently.

Flash Gordon Inspiration: The Comic Strips (1944-1948)

Flash Gordon: The Storm Queen of Valkir (Sundays 1944-1948) is the fourth volume in the collected Flash Gordon Sunday comic strips and ...