Until I have a chance to run or play Savage Worlds, the gaming content will be sparse here. In the meantime, I have been thinking about the challenges of running such a component-heavy role-playing game via Zoom, my preferred medium for online gaming. I am particularly interested in trying the initiative system, which looks very promising, but I'm sure it works best when used as intended: with a real deck of playing cards. Deck of Cards is probably the most viable substitute, and I'll report on that once I've tried it. As for other gaming components, I'll address them in the near future.
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Savage Worlds Thought of the Day 2025-03-20
Normally, when I introduce players to a new role-playing game, I help them make characters first. Most of the games I run are easy to learn...
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Behold! In the year 2024, Savage Arts & Sciences joined forces with Applied Phantasticality to celebrate Random Generator Month (als...
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In a space opera, there are at least 12 possible reasons for the rocketship to crash—and all of them will probably happen eventually. This ...
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In a space opera, there are least 12 possible persons (sample names included) the protagonists may encounter as they explore the cities of ...